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- ================================================================
- Title : RUNLKHL2.WAD
- Author : Duffy Knox
- Email Address : dknox@alchemy.chem.utoronto.ca
- Misc. Author Info : nothing of any pertinence that I can think of
-
- Description : The second version of my first WAD. Designed for
- single player, multiple player or Deathmatch modes,
- easy, medium or hard. Looks much like a Castle,
- complete with moats, dungeons, secret passages,
- temples, and even an open pit mine where they
- obviously got all of that green marble (and there
- is a lot of green marble). I added a section at
- the end which seems to me to be well designed
- for deathmatch, but I didn't get around to putting
- the deathmatch startpoints there. It is a very
- large wad and could drag at times on slower
- machines. I fixed the problem with the first
- version in the temple where there seemed to be
- invisible walls, it was actually dead bodies
- hanging from the ceiling. You couldn't see them
- but they still blocked your movements.
-
- Additional Credits to : Richard Janis and Steve Coulber for creative
- input and testing.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : yes
- Difficulty Settings : Yes, all of them
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : New level from scratch
- Build Time : ~30-40 hours
- Editor(s) used : Deu 5.1, Bsp 1.1
- Known Bugs : none, tell me if you find some.
-
-
- * Copyright / Permissions *
-
- You may do whatever you want with this file as long as you put my name in
- it somewhere.
-
-
- * Where to get this WAD *
-
- FTP sites: ocf.unt.edu
- wuarchive.wustl.edu
-
- * Additional *
-
- This is my first WAD. Please let me know if you have any comments,
- suggestions or constructive criticism. I'm always on the
- lookout for good ideas to incorporate into another level, so if someone has
- some thoughts about what they would like to see, but doesn't want to do it
- themselves please let me know.
-
-